Day One: New York is Busy!
Mom came last minute from Idaho to come with us to NY. Since we almost lost a kid a day, we're glad she came! She was a good sport to put up with all of our kid stuff, and she was a big help.
We left home, the van a few inches lower--packed as it was with everything but the kitchen sink --at about 11:00--an hour later than scheduled, excited and bubbly, ready to hit New York running.
Of course, we had to turn around soon after we left because, for the life of me, I could not remember turning off the iron. I had, but there went a half-hour. On the road once more, slightly less excited and bubbly, we hit the NJ Turnpike and didn't look back.
Once off the turnpike and through the Lincoln tunnel we emerged into New York traffic. If I ever thought I would not drive in New York, that belief has been confirmed. Not only are there one-way streets, designated lanes for buses and emergency vehicles, and aggressive and honking taxis, there are the kamikaze pedestrians that step out in front of you. Brian is a pretty aggressive driver and so he fit right in--I, on the other hand, closed my eyes, held on, and prayed.
At last, we tumbled out in front of the Marriott on 42nd, all nerves and hunger at 2:00. We unloaded the van, while Brian parked at a (slightly less expensive than the hotel parking) garage. I made sandwiches for the starving natives and though I wanted to stay in our (remarkably small) hotel room, we soon headed out into the teeming masses.
Toys "R" Us: A Museum of Consumerism
Time: 3:00
Weather: windy, rainy, cold (low 50's)
We made our way to Times Square, with lights, over sized billboards, running ticker tape, and a steady stream of people. At the heart of Time Square, is the Toys R Us "museum" store. The kids were greeted (assaulted?) with 3 floors of every toy imaginable. It was Santa's workshop and Disneyland combined--every category of toys was present in its own section--cars, Barbies, electronics, etc., usually combined with an over sized toy or animatronic. Paris and Apollo soon spent their hard-earned money, while Tritan and Athena agonized over how to parcel their money out.
I will have to say that having them earn their own spending money was the smartest thing ever! They get to spend it without our judgement, and once it's gone, it's gone--there is no more asking and asking for everything they see.
We did pony up for the $4 Ferris Wheel ride. It's a timed ticket so the line was not unbearable and the ride was actually longer than I thought. Apollo loved it so much he hugged me repeatedly and told me what a great mom I was.
Granted I thought Toys R Us (and indeed the whole of Times Square) was an example of crass commercialism-- but the kids put this store up there as one of their favorites of the whole trip.
American Girls: Must Be Rich
Time: 5:00
Weather: Cold, windy, pouring rain
We made our way under a rainbow of umbrellas about 10 blocks via Rockefeller Center to the American Girl store. If Toys R Us was a study in consumerism for the masses, American Girl was a lesson in consumerism for the elite. The crowd here was much more highly starched and crisply coiffed despite the rain. Athena's resolve to Just Look melted as soon as we stepped in the door and was greeted by a neat corps of dolls that Look Just Like You. Her hopes for having one were dashed as soon as she looked at the price tag, though.
The whole store is open and clean and yet warm and comforting with wooden floors and cabinets that hold all things American Girl in neatly stacked pink boxes. Upstairs there are dioramas that showcase each Girl in her era, and even have placards that talk about each era. This education is all lost on the actual American girl that comes in, however. Athena only knew that she Must Buy Something here, though what she could afford and still have money left over for a souvenir sweatshirt (her golden grail throughout the trip) was considerably disappointing. She looked at a mini doll, then a nightgown for her, and then finally settled on a cook book that featured recipes from the 30's a.k.a. Kit's era.
According to the guide books, they have quite a good restaurant in the store as well and the line snaking around walls confirmed it must be worth the wait. However, I would skip this store unless you are already an American Girl owner or don't mind investing a small fortune in the franchise.
Nintendo World: Free Arcade!
Time: 6:00
Weather: Cold, rainy, rainy, rainy
To placate the boys, who spent the hour in American Girl without too much eye-rolling and complaining, we walked a block to Nintendo World. By this time, whatever crowds weren't blown away by the wind, had decided to go to dinner and the store was fairly empty. The kids had no trouble finding DS stations or Wii consoles to play new games on. We could have easily spent a couple of hours here (there were even benches for exhausted parents) but finally our stomachs revolted and we headed to dinner.
This was easily one of the favorite stores we visited (though the outcome might have been different if they had had to wait long to play the games).
Mars 2112: Journey to a Strange New World
Time: 7:00
Weather: Cold, pouring
Mars 2112 is a theme restaurant that we had heard about and Tritan eagerly anticipated early on in the planning for the trip. Indeed, only weeks earlier Brad Pitt and his kids had been seen there (and we all know what great judgement Brad has!).
To get to the restaurant, you climb aboard a ship and travel to Mars. It's a second-rate Disney ride but definitely made the experience more real. The kids loved it. Once inside everything is red, and the waiters look like a space crew and there are roving aliens. The food is overpriced and nothing to write home about but that's really beside the point. The kids loved everything about the experience and their meal even included $5 in arcade coins--they could have been in heaven if they weren't already on Mars.
Hotel Sweet Home
Time: 10:00
Weather: Still raining
Getting home meant a 20 minute slog through the rain, but the kids didn't complain once. We went down Broadway and the lights and sounds seemed to carry them effortlessly through the dark and soggy night. We were on the 18th floor, and our "spacious" Residence Inn "suites" were little more than a bed, 2 chairs/barstools, fridge, and microwave and a fold-out couch. Real estate is a premium in NY and I am grateful that despite NJ horrendous housing taxes, we can afford a pretty spacious house. Still, I have to admit, there is a certain efficiency borne to being so cramped. Plus, less house means less housekeeping and more time to see the sites.
Day 2: Falling in Love with NY
The next day we got up early to ride the Subway to Sony Wonder Museum. It was uptown and when we emerged from the subway I was immediately in love with the buildings of NY. I am not normally an architectural fanatic--couldn't tell you classic Roman from Gothic--but I was in awe at the beauty of these old buildings with corbels and gold accents, carvings and buttresses, statues holding up clocks, the color and texture of the old stone buildings. These were juxtaposed against shiny modern buildings, some shaped like a triangle, some with minty frosted glass. I think the combination of the intricacy of the old buildings and the glossiness of the new is what really arrested my attention.
And then there was the windows--the displays themselves were works of art. And in the buildings themselves you could find lobbies and gathering places with high glass ceilings and beautiful artwork-- a little oasis of calm in the big city.
Sony Wonder Museum: Biggest Steal in NY
The Sony Wonder Museum is free, but you have to have timed tickets. They can be reserved in advance but they were out of reserve tickets when we called so we had to wait in an extra line when we got there. After about a half hour we were able to get in. It was a clean, efficient museum, where each of us got a computerized tag to begin with. Using these tags we created a profile for ourselves in the first station: we gave them our name, took our picture, and created a "watermark" with our voices. The cynic in me couldn't help but wonder if this fun, free museum was really the governments way of enticing all of us to become part of some huge Big Brother Database....
Anyway, then you used your card to play a number of educational video games that taught you everything from robotics, to capture motion animation, to game design and music manipulation. You could create a news segment or edit together your own movie trailer. I have to admit it was an amazing museum--everything was very intriguing, and everything--every station--worked. We've been to enough museums to know that that is a feat in itself. However, even with its attempts at crowd control, you did have to wait a long time to have a go at some of the stations. Mainly since once you were able to get to a console, you had 5+ minutes to complete the station.
Time: 2:30
About a hour and half and one mile later we found an actual playground and let the kids scamper on that a while before we headed a couple of blocks out of Central Park to eat at Homer's--another highly touted (though much cheaper) restaurant in my guide book. Most of the walk was lined with apartment buildings and I couldn't help wondering what kind of apartment we would be able to afford. How big would it be? How close to Central Park could we get? Could we afford one with a doorman? Or could we barely afford one infested with cockroaches and rats?
Att intermission, Apollo and I went to get a drink and stretch our legs. We found a fairly clear area where Apollo preceded to bend backwards and forwards, side to side. "I'm stretching, Mom" he explained. He cracks me up.